C64 Wastelands

Play 'Wastelands' on C64 online.

Wastelands game data

Commodore 64 game name: Wastelands | Release date: 1988 | Publisher: Electronic Arts | Game media type: d64 | Language: en
User rating of this C64 game (you can also rate it under the C64 emulator):

4.5
(2)

About Commodore 64 Wastelands

Wasteland is an open world role-playing video game developed by Interplay and published by Electronic Arts in 1988. The game mechanics are based on tabletop role-playing games like Tunnels and Trolls and Mercenaries, Spies and Private Eyes. In Wasteland, characters have seven attributes that determine their abilities and skills, and they gain experience through combat and skill usage to level up.

The game starts with a party of four characters, which can expand to seven by recruiting citizens and wasteland creatures. Wasteland was unique at the time for its persistent world, where changes in the game world were stored and remained even when the player returned to a location later in the game.

Wasteland also included a printed collection of paragraphs that the player would read at appropriate times. These paragraphs described encounters, conversations, and provided clues, saving disk space by having the story printed out in a separate manual rather than stored within the game code. This also served as a rudimentary form of copy protection, as those playing a copied version of the game would miss out on essential story elements and clues.

The game was known for its high difficulty level and innovative features, which set it apart from other computer role-playing games of its time. The persistence of the game world and the incorporation of printed paragraphs for storytelling and copy protection were groundbreaking aspects that contributed to Wasteland’s success and influence on future RPGs.

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This file type doesn't support auto Joystick port detection. Please choose 'Joystick Swap Ports' if needed.

Wastelands C64 keyboard mapping

When you start a game, each joystick port is automatically turned on. Sometimes this causes a problem as the joystick port is mapped to the keys below. If a game uses these keys, you need to turn off the joystick ports.

C64 emulator joystick - keyboard mappings
DIRECTION JOYSTICK 1 JOYSTICK 2
LEFT A CURSOR LEFT
RIGHT D CURSOR RIGHT
UP W CURSOR UP
DOWN S CURSOR DOWN
FIRE LEFT / RIGHT CTRL LEFT / RIGHT SHIFT