C64 Cauldron II – The Pumpkin Strikes Back

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Cauldron II – The Pumpkin Strikes Back game data

Commodore 64 game name: Cauldron II – The Pumpkin Strikes Back | Release date: 1986 | Publisher: Palace Software | Game media type: prg | Language: en
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3.4
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About Commodore 64 Cauldron II – The Pumpkin Strikes Back

Cauldron II: The Pumpkin Strikes Back is a computer game developed and published by British developer Palace Software (Palace) as a sequel to their 1985 title Cauldron.

In Cauldron, the protagonist was a witch who became the “Witch Queen” by defeating an enemy called the “Pumpking”. In its sequel, players control a pumpkin that has survived the witch’s ascent to power and seeks to defeat her. Cauldron II takes place in the witch’s castle, and players control the pumpkin, moving it through the 2D game world that is shown as side views. Six magical items—a Goblet, Axe, Shield, Crown, Scissors, and Book of Spells—are scattered throughout the castle and when collected by the player character, augment the pumpkin’s abilities, providing it with offensive and defensive capabilities. Collecting the items also allows the pumpkin to access the witch’s chambers and cut a lock of her hair, which is required to defeat the witch and complete the game.[2][3][4]

The protagonist traverses the castle by bouncing, and players control the pumpkin by manipulating the direction and height of its bounce. Similar to the previous game, Halloween-themed enemies, such as ghosts, monsters, and skeletons, inhabit the game world. Contact with an enemy drains the pumpkin’s magic meter that also fuels the protagonist’s offensive projectiles. The character dies once the meter is depleted. The pumpkin has a limited number of lives to continue the game, which ends once all of the pumpkin’s lives have been expended. On continuing, the pumpkin reappears on the screen with a refilled meter.
(source: https://en.wikipedia.org/wiki/Cauldron_II:_The_Pumpkin_Strikes_Back)

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This file type doesn't support auto Joystick port detection. Please choose 'Joystick Swap Ports' if needed.

Cauldron II – The Pumpkin Strikes Back C64 keyboard mapping

When you start a game, each joystick port is automatically turned on. Sometimes this causes a problem as the joystick port is mapped to the keys below. If a game uses these keys, you need to turn off the joystick ports.

C64 emulator joystick - keyboard mappings
DIRECTION JOYSTICK 1 JOYSTICK 2
LEFT A CURSOR LEFT
RIGHT D CURSOR RIGHT
UP W CURSOR UP
DOWN S CURSOR DOWN
FIRE LEFT / RIGHT CTRL LEFT / RIGHT SHIFT