C64 Aztec Challenge
Aztec Challenge game data
About Commodore 64 Aztec Challenge
In the Commodore 64 game “Aztec Challenge,” the player navigates through seven distinct levels, each presenting unique dangers. The initial level, known as “The Gauntlet,” is particularly well-known. Here, the player dashes towards a distant temple while dodging spears thrown by Aztecs on either side. The player must either duck or leap over the spears, depending on their height. Failure to evade a spear results in restarting the level.
The subsequent level, “The Stairs,” challenges the player to avoid falling stone blocks while climbing the temple stairs.
The third level, “The Temple,” involves evading traps by halting or jumping.
In the fourth level, “The Vermin,” the gameplay is akin to the previous level, but with options for high and low jumps.
The fifth level, “Hopaztec,” requires the player to cross a room filled with tiles, carefully avoiding the trapped ones.
In the sixth level, “Piranha,” the objective is to swim across a lake while steering clear of dangerous piranhas.
The final level, “The Bridge,” involves automatic running to the right, with the player needing to execute low, medium, or high jumps to clear gaps in the bridge.
In order to play Aztec Challenge online, click on the start button located below the Commodore 64 emulator window.
This file type doesn't support auto Joystick port detection. Please choose 'Joystick Swap Ports' if needed.
Aztec Challenge C64 keyboard mapping
When you start a game, each joystick port is automatically turned on. Sometimes this causes a problem as the joystick port is mapped to the keys below. If a game uses these keys, you need to turn off the joystick ports.C64 emulator joystick - keyboard mappings
|LEFT / RIGHT CTRL
|LEFT / RIGHT SHIFT